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Herringbone Tile

pre 1.18

Generate Herringbone tile pattern.



Node Data

Display name

Herringbone Tile

Internal name

Node_Herringbone_Tile

Inheritances

Node_Processor
Node_Herringbone_Tile

Inputs

Node_Herringbone_Tile

dimension

Dimension

vec2

Position

vec2

Scale

rotation

Angle

float

Gap

gradient

Tile Color

color

Gap Color

enum

Render Type

seed

surface

Texture

bool

Anti-Aliasing

map

Scale Map

map

Angle Map

map

Gap Map

bool

Truchet

int

Truchet Seed

float

Truchet Threshold

float

Tile Length

map

Gradient Map

gradientrange

Gradient Map Range

rotation_range

Texture Angle

slider_range

Level

surface

Mask

Outputs

Node_Herringbone_Tile

surface

Surface Out

Herring bone tile is a uniform rectangular tile. Commonly seen as the pattern used on paved brick.



Herringbone tile shared many properties with Grid. Except it only has colored tile, height map, and texture grid rendering mode.